From Websites To 3D Worlds: Unlock The Potential Of Immersive Web With WebGPUThe evolution of web technology is exciting and has been driven by the desire for more engaging and complex experiences—from simple HTML content in 2-D to more advanced WebGL experiences in 3-D. However, achieving the necessary performance and quality on mobile devices has proven challenging, making it difficult to deliver truly rich and immersive 3-D web experiences.
Visualizing future concepts with body input and AIThe disruptive AI technology forced everybody in this profession to feel enabled or threatened by the new workflows that opened up. For us, it was clear that we wanted to fuse the technology with our roots in creating interactive installations. The possibility of giving users something at hand to form and create their own imagination instantly is vastly inspiring to us. We aimed to define a collaborative workflow between the user and AI, which is guided but still gives enough creative freedom.
Hitchhiker's guide to the Metaverse: Answers to the most frequently asked questionsAlmost every day, a new Metaverse solution is being released. But it's not just the supply and news that's booming; the questions from companies about the new digital and interactive world are also increasing. Our Co-Founder and Managing Partner at Demodern Alexander El-Meligi elaborates on the most frequent questions.
Virtual experiences: How to create a buzzing live experience?Last year virtual experiences were in demand like never before. At Demodern we have developed quite a few of them since 2020 – from a virtual event platform over a showroom experience to a live festival space. All of them have in common that they bring their own unique advantages compared to offline events - but what do you need to create a lively online experience?
Why the VR glasses Oculus Quest 2 are the end of the VR hypeWith the launch of Oculus Quest 2, Facebook has started a new era of VR history. This is reason enough for our Technical Director 3D Jan Beutgen to take a closer look at the VR glasses but to make things even clearer, we travel briefly to the year 2016 for his first VR experience...
Empathetic Virtual Reality - how we used real-time VR to trigger an emotional journeySome stories on animal cruelty can be almost unbearable, hard for the viewer to watch and listen to. In our project "Eye to Eye", a conversation with a life-like virtual rabbit takes place, where the user is confronted with hard truths but on a level of personal and sympathetic understanding.
gamescom 2019 recap: Indie Games, Netflix and as many visitors as never beforeFrom 20th to 24th August, it was gaming time again. A total of 373,000 visitors from over 100 countries, including 31,300 trade visitors, came to Cologne to wait in long lines for hours to try out new games and see world premieres.
Ladies, Wine & Design Hamburg #10: "New Tech" panel in our WerkhalleSharing experiences, inspiring people, exchanging and cooperating - that's what the Ladies, Wine & Design Event is all about. The 10th edition took place in our Werkhalle in Hamburg. Together with the four ladies on the "podium" it would have been discussed eagerly. Read on!