Metal Gear Art Studio
Celebrating the 25-year anniversary of the Metal Gear Solid series of action-adventure games, the Art Studio is a high-quality online drawing tool for creating artwork in the visual style of Hideo Kojima, the game’s creator.
Emulating Kojima’s drawing style
The drawing characteristics of the pens and brushes within the Art Studio were modelled based on the actual utensils Hideo Kojima uses to create the art for his games. We received detailed scans and process descriptions and recreated the ink flow, paper textures and colour palette.
A naturalistic and moody artboard
In keeping with the emulation of the drawing tools, we wanted the actual drawing environment to feel classically analogue. We utilised textured paper backgrounds, skeuomorphistic tool palettes to provide a natural look that emits a certain drawing studio atmosphere. But we wanted it to feel modern and digital as well. This is why we added collaborative and sharing features, such as sharing live streaming videos from the drawing canvas and made it possible to replay the progress of the creation.
Concept art gallery
A big part of the concept was the idea to create a continuously expanding gallery of artworks for others to be inspired by and also to show off the quality that is achievable.
Art contests to keep things challenging
Once the platform was up and running, Konami posted regular challenges to the community. These drawing contests asked for re-imaginations of popular MGS characters and assets. The entries were posted to the Art Studio’s gallery page and winners were chosen by the official Konami Art Team.
Attention to detail
We invested a lot of time in getting the details in the design just right. We wanted something light and clean, but still with a certain amount of texture and a “lived-in” quality. Again, the aim for the interface is that it should reflect Kojima’s approach to drawing: achieve great effect with minimal brushwork and satisfaction from instant feedback about the canvas.