Dice Decide is a Pebble app that was developed to help its users make daily decisions, such as what they should eat for lunch. In indecisive moments the user simply has to shake the Pebble smartwatch and they will promptly receive suggestions generated by the app. Inspired by the new interactive possibilities of the “wearable apps”, we developed this practical and entertaining application. And now we always know what to have for lunch!
Simply leaving the result of the generated suggestion down to chance would have been too simple for us. After all, you wouldn’t want to eat pizza for two days running, just because the app suggests it. We therefore worked on a model that allows for coincidences but which filters out inappropriate suggestions.
Tailored to the user
The app saves every decision that the user confirms. It saves the process and creates a database of favourite meals. Furthermore, the software can also add local and popular places to eat. For this we access services like Yelp. From the intersection of possible lunch options the app then selects a suggestion at random.
Shake it, baby!
For the user of the app it is just one hand movement, for the application a mathematical model called Dice Decide decides whether a lunch suggestion is deemed good or not.
The design process of the icons was particularly interesting. The display of the Pebble smartwatch is not only monochrome, but it is possible to see its pixels with the naked eye, which often led to inaccurate results. After much trial-and-error we optimised the line thickness and depiction of the icons on the watch.